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Grappling Drills
Bucking Bronco - One person gets in the "turtle" position. The other climbs on, hooking his legs around and positioning his arms
for a choke. The bottom man thrashes wildly, hopping, rolling, scooting on his back, shaking from side to side, etc. His goal is to
shake the top man off. The top man just has to hold on and keep riding. It is important that the top man not actually choke the
bottom man.
Chest-to-Back Spin - One person gets on his hands and knees. The other person sprawls out on top with his chest on the bottom
man's back. The top man then spins around while keeping his weight on the bottom man. Be sure to go in both directions. A
variation includes rapid changes in direction. Do this when the instructor gives the command or when your opponent reaches up
with one hand and stops your progress.
Chicken Fighting - Wrestle for takedowns while remaining on one foot. You can switch the foot that is down, but at no point are
you allowed to contact the ground with both feet. This builds balance and is an interesting change from normal standing randori.
Elbow Drag - Lie flat on your stomach. Reach out with both hands and pull yourself forward. To accomplish this, press your
elbows and upper arms into the mat. Drag your body until the hands are in line with the shoulders then reach out again. Do not
bring the hands under the chest. Move up and down the mat. This drill builds strength in the deltoid, pectoral, and serratus
muscles.
Grip Fighting - This one is useful for any grappling art that requires a gi. Face off with your opponent while standing and attempt
to secure a tight grip on his jacket while prevent him from doing it to you. Go for a variety of grips such as double sleeve, over the
back belt grip, and double sided collar grips.
Hold-down Circuit - One person lies flat on his back and the other begins with a left sided scarf hold (kesa gatame). At this point
the top man switches to a left-side cross body hold (yokoshiho gatame). Next, the top man moves into a four corners hold
(kamishiho gatame), reverse scarf hold (kuzure kesa gatame), and finally the mount (tateshiho gatame). During each switch the
top man should keep his weight on the bottom man's chest. This should be done in both directions. Vary the circuit by changing
the order of the hold-downs.
Line Drills - Stand in the middle of the mat with the rest of your class lined up facing you. In turn, each of them walks into you as
you turn and execute a forward throw. Move through the line one or more times depending upon how many people are in it. This
develops your timing for the throws.
Makikomi Impact Drill - The name comes from the Judo term that means to wind your opponent around you and fall on him
during a throw. Use this drill to become accustomed to taking hard falls. Allow your opponent to execute a throw and drive you
into the mat. Exhale and tuck your chin on landing. This drill can hurt a bit and should be used sparingly. Do sets of 5 and
alternate when practicing it.
Monkey Drill - Pair up with someone about your own weight. Have your partner stand as you jump up and wrap your legs
around in the guard position. Climb around your partner's body without touching the floor. Make sure the partner keeps his arms
out to his sides at about shoulder height. As you improve incorporate hanging sit-ups. Do one sit-up when facing your
opponent's chest, climb around and do another facing his back.
"No-arms" Submissions - Practice moving into position for various arm and leg locks without using your hands. For instance,
have your partner get into your guard and extend both arms to your neck. Pivot using only your hips and legs and move into
position for an armbar (juji gatame). Secure the arm by pinching it between the knees. The long armbar from the mounted position,
triangle choke, knee bar, heel hook, and other techniques can also be done.
Partner Drag - Stand behind your partner and hold him by hooking your arms under his armpit. Your partner relaxes and you
drag him the length of the mat. Switch positions and go the other direction.
Pushup Fighting - Two people assume a pushup position facing each other. Each person tries to force his opponent to touch the
mat with a part of his body other than the hands or feet. Use your hands to sweep the opponents hands, shove him, or push down
on his head.
Shoot and Drive Drill - Execute a penetration step as if going for a double-leg takedown and have your partner defend with a half
sprawl. From this position, stay low and drive forward trying to complete the double-leg takedown. Your partner maintains the
half sprawl and defends by backing up. Continue until you finish the takedown or run out of mat space, then switch positions.
Shrimping - Lie flat on your back. Turn to your right while driving your right elbow into the mat. Use your abdominal muscles to
pull your knees toward your chest as high as you can. Straighten out your upper body and repeat this on the other side. Keep
alternating sides as your squirm down the mat. Excellent for groundwork mobility.
Turn Over Drill - One person lies flat on his stomach or assumes the "turtle" position. The other person crouches over him. At the
instructor's signal, the top man attempts to turn the bottom man onto his back while the bottom man resists. Switch positions
when the bottom man is turned or after 15-20 seconds. No submission techniques may be applied, however "pain compliance" or
pressure points could be used to cause the bottom man to give up position if you choose. This is great for judo players, sombo
players, and wrestlers to develop quick turnovers to score points.
Walk-Around Drill - Bridge onto your hands and head. Walk your lower body around in a circle while keeping your head and
hands in contact with the floor.
Wolf Pack - Section off the mat into a 15x15 ft square (or whatever you have room for) using masking tape or just visual reference
points. All the players are standing except for one - the most senior ranking student. The person on the ground is the "wolf". He
tries to take the other players down without getting up off his knees using sweeps and grappling techniques. A player is down
when both knees or any part of the torso touches the mat. The players move around and resist being taken down. When a players
is taken down he too becomes a wolf and joins the pack. As the game goes on it becomes harder to stay up since the wolves can
team up on the standing players. The last player standing is the wolf for the next game. This is fun to play as a warm-up or to
break up the monotony of practice. Don't overdo it though or the game will get stale. |